晋太元中,武陵人捕鱼为业。缘溪行,忘路之远近。忽逢桃花林,夹岸数百步,中无杂树,芳草鲜美,落英缤纷。渔人甚异之,复前行,欲穷其林。   林尽水源,便得一山,山有小口,仿佛若有光。便舍船,从口入。初极狭,才通人。复行数十步,豁然开朗。土地平旷,屋舍俨然,有良田、美池、桑竹之属。阡陌交通,鸡犬相闻。其中往来种作,男女衣着,悉如外人。黄发垂髫,并怡然自乐。   见渔人,乃大惊,问所从来。具答之。便要还家,设酒杀鸡作食。村中闻有此人,咸来问讯。自云先世避秦时乱,率妻子邑人来此绝境,不复出焉,遂与外人间隔。问今是何世,乃不知有汉,无论魏晋。此人一一为具言所闻,皆叹惋。余人各复延至其家,皆出酒食。停数日,辞去。此中人语云:“不足为外人道也。”(间隔 一作:隔绝)   既出,得其船,便扶向路,处处志之。及郡下,诣太守,说如此。太守即遣人随其往,寻向所志,遂迷,不复得路。   南阳刘子骥,高尚士也,闻之,欣然规往。未果,寻病终。后遂无问津者。 sh-3ll

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"""Grep dialog for Find in Files functionality.

   Inherits from SearchDialogBase for GUI and uses searchengine
   to prepare search pattern.
"""
import fnmatch
import os
import sys

from tkinter import StringVar, BooleanVar
from tkinter.ttk import Checkbutton  # Frame imported in ...Base

from idlelib.searchbase import SearchDialogBase
from idlelib import searchengine

# Importing OutputWindow here fails due to import loop
# EditorWindow -> GrepDialog -> OutputWindow -> EditorWindow


def grep(text, io=None, flist=None):
    """Open the Find in Files dialog.

    Module-level function to access the singleton GrepDialog
    instance and open the dialog.  If text is selected, it is
    used as the search phrase; otherwise, the previous entry
    is used.

    Args:
        text: Text widget that contains the selected text for
              default search phrase.
        io: iomenu.IOBinding instance with default path to search.
        flist: filelist.FileList instance for OutputWindow parent.
    """
    root = text._root()
    engine = searchengine.get(root)
    if not hasattr(engine, "_grepdialog"):
        engine._grepdialog = GrepDialog(root, engine, flist)
    dialog = engine._grepdialog
    searchphrase = text.get("sel.first", "sel.last")
    dialog.open(text, searchphrase, io)


def walk_error(msg):
    "Handle os.walk error."
    print(msg)


def findfiles(folder, pattern, recursive):
    """Generate file names in dir that match pattern.

    Args:
        folder: Root directory to search.
        pattern: File pattern to match.
        recursive: True to include subdirectories.
    """
    for dirpath, _, filenames in os.walk(folder, onerror=walk_error):
        yield from (os.path.join(dirpath, name)
                    for name in filenames
                    if fnmatch.fnmatch(name, pattern))
        if not recursive:
            break


class GrepDialog(SearchDialogBase):
    "Dialog for searching multiple files."

    title = "Find in Files Dialog"
    icon = "Grep"
    needwrapbutton = 0

    def __init__(self, root, engine, flist):
        """Create search dialog for searching for a phrase in the file system.

        Uses SearchDialogBase as the basis for the GUI and a
        searchengine instance to prepare the search.

        Attributes:
            flist: filelist.Filelist instance for OutputWindow parent.
            globvar: String value of Entry widget for path to search.
            globent: Entry widget for globvar.  Created in
                create_entries().
            recvar: Boolean value of Checkbutton widget for
                traversing through subdirectories.
        """
        super().__init__(root, engine)
        self.flist = flist
        self.globvar = StringVar(root)
        self.recvar = BooleanVar(root)

    def open(self, text, searchphrase, io=None):
        """Make dialog visible on top of others and ready to use.

        Extend the SearchDialogBase open() to set the initial value
        for globvar.

        Args:
            text: Multicall object containing the text information.
            searchphrase: String phrase to search.
            io: iomenu.IOBinding instance containing file path.
        """
        SearchDialogBase.open(self, text, searchphrase)
        if io:
            path = io.filename or ""
        else:
            path = ""
        dir, base = os.path.split(path)
        head, tail = os.path.splitext(base)
        if not tail:
            tail = ".py"
        self.globvar.set(os.path.join(dir, "*" + tail))

    def create_entries(self):
        "Create base entry widgets and add widget for search path."
        SearchDialogBase.create_entries(self)
        self.globent = self.make_entry("In files:", self.globvar)[0]

    def create_other_buttons(self):
        "Add check button to recurse down subdirectories."
        btn = Checkbutton(
                self.make_frame()[0], variable=self.recvar,
                text="Recurse down subdirectories")
        btn.pack(side="top", fill="both")

    def create_command_buttons(self):
        "Create base command buttons and add button for Search Files."
        SearchDialogBase.create_command_buttons(self)
        self.make_button("Search Files", self.default_command, isdef=True)

    def default_command(self, event=None):
        """Grep for search pattern in file path. The default command is bound
        to <Return>.

        If entry values are populated, set OutputWindow as stdout
        and perform search.  The search dialog is closed automatically
        when the search begins.
        """
        prog = self.engine.getprog()
        if not prog:
            return
        path = self.globvar.get()
        if not path:
            self.top.bell()
            return
        from idlelib.outwin import OutputWindow  # leave here!
        save = sys.stdout
        try:
            sys.stdout = OutputWindow(self.flist)
            self.grep_it(prog, path)
        finally:
            sys.stdout = save

    def grep_it(self, prog, path):
        """Search for prog within the lines of the files in path.

        For the each file in the path directory, open the file and
        search each line for the matching pattern.  If the pattern is
        found,  write the file and line information to stdout (which
        is an OutputWindow).

        Args:
            prog: The compiled, cooked search pattern.
            path: String containing the search path.
        """
        folder, filepat = os.path.split(path)
        if not folder:
            folder = os.curdir
        filelist = sorted(findfiles(folder, filepat, self.recvar.get()))
        self.close()
        pat = self.engine.getpat()
        print(f"Searching {pat!r} in {path} ...")
        hits = 0
        try:
            for fn in filelist:
                try:
                    with open(fn, errors='replace') as f:
                        for lineno, line in enumerate(f, 1):
                            if line[-1:] == '\n':
                                line = line[:-1]
                            if prog.search(line):
                                sys.stdout.write(f"{fn}: {lineno}: {line}\n")
                                hits += 1
                except OSError as msg:
                    print(msg)
            print(f"Hits found: {hits}\n(Hint: right-click to open locations.)"
                  if hits else "No hits.")
        except AttributeError:
            # Tk window has been closed, OutputWindow.text = None,
            # so in OW.write, OW.text.insert fails.
            pass


def _grep_dialog(parent):  # htest #
    from tkinter import Toplevel, Text, SEL, END
    from tkinter.ttk import Frame, Button
    from idlelib.pyshell import PyShellFileList

    top = Toplevel(parent)
    top.title("Test GrepDialog")
    x, y = map(int, parent.geometry().split('+')[1:])
    top.geometry(f"+{x}+{y + 175}")

    flist = PyShellFileList(top)
    frame = Frame(top)
    frame.pack()
    text = Text(frame, height=5)
    text.pack()

    def show_grep_dialog():
        text.tag_add(SEL, "1.0", END)
        grep(text, flist=flist)
        text.tag_remove(SEL, "1.0", END)

    button = Button(frame, text="Show GrepDialog", command=show_grep_dialog)
    button.pack()

if __name__ == "__main__":
    from unittest import main
    main('idlelib.idle_test.test_grep', verbosity=2, exit=False)

    from idlelib.idle_test.htest import run
    run(_grep_dialog)