晋太元中,武陵人捕鱼为业。缘溪行,忘路之远近。忽逢桃花林,夹岸数百步,中无杂树,芳草鲜美,落英缤纷。渔人甚异之,复前行,欲穷其林。 林尽水源,便得一山,山有小口,仿佛若有光。便舍船,从口入。初极狭,才通人。复行数十步,豁然开朗。土地平旷,屋舍俨然,有良田、美池、桑竹之属。阡陌交通,鸡犬相闻。其中往来种作,男女衣着,悉如外人。黄发垂髫,并怡然自乐。 见渔人,乃大惊,问所从来。具答之。便要还家,设酒杀鸡作食。村中闻有此人,咸来问讯。自云先世避秦时乱,率妻子邑人来此绝境,不复出焉,遂与外人间隔。问今是何世,乃不知有汉,无论魏晋。此人一一为具言所闻,皆叹惋。余人各复延至其家,皆出酒食。停数日,辞去。此中人语云:“不足为外人道也。”(间隔 一作:隔绝) 既出,得其船,便扶向路,处处志之。及郡下,诣太守,说如此。太守即遣人随其往,寻向所志,遂迷,不复得路。 南阳刘子骥,高尚士也,闻之,欣然规往。未果,寻病终。后遂无问津者。
| DIR:/opt/alt/ruby34/share/ruby/prism/ |
| Current File : //opt/alt/ruby34/share/ruby/prism/pattern.rb |
# frozen_string_literal: true
# :markup: markdown
module Prism
# A pattern is an object that wraps a Ruby pattern matching expression. The
# expression would normally be passed to an `in` clause within a `case`
# expression or a rightward assignment expression. For example, in the
# following snippet:
#
# case node
# in ConstantPathNode[ConstantReadNode[name: :Prism], ConstantReadNode[name: :Pattern]]
# end
#
# the pattern is the <tt>ConstantPathNode[...]</tt> expression.
#
# The pattern gets compiled into an object that responds to #call by running
# the #compile method. This method itself will run back through Prism to
# parse the expression into a tree, then walk the tree to generate the
# necessary callable objects. For example, if you wanted to compile the
# expression above into a callable, you would:
#
# callable = Prism::Pattern.new("ConstantPathNode[ConstantReadNode[name: :Prism], ConstantReadNode[name: :Pattern]]").compile
# callable.call(node)
#
# The callable object returned by #compile is guaranteed to respond to #call
# with a single argument, which is the node to match against. It also is
# guaranteed to respond to #===, which means it itself can be used in a `case`
# expression, as in:
#
# case node
# when callable
# end
#
# If the query given to the initializer cannot be compiled into a valid
# matcher (either because of a syntax error or because it is using syntax we
# do not yet support) then a Prism::Pattern::CompilationError will be
# raised.
class Pattern
# Raised when the query given to a pattern is either invalid Ruby syntax or
# is using syntax that we don't yet support.
class CompilationError < StandardError
# Create a new CompilationError with the given representation of the node
# that caused the error.
def initialize(repr)
super(<<~ERROR)
prism was unable to compile the pattern you provided into a usable
expression. It failed on to understand the node represented by:
#{repr}
Note that not all syntax supported by Ruby's pattern matching syntax
is also supported by prism's patterns. If you're using some syntax
that you believe should be supported, please open an issue on
GitHub at https://github.com/ruby/prism/issues/new.
ERROR
end
end
# The query that this pattern was initialized with.
attr_reader :query
# Create a new pattern with the given query. The query should be a string
# containing a Ruby pattern matching expression.
def initialize(query)
@query = query
@compiled = nil
end
# Compile the query into a callable object that can be used to match against
# nodes.
def compile
result = Prism.parse("case nil\nin #{query}\nend")
case_match_node = result.value.statements.body.last
raise CompilationError, case_match_node.inspect unless case_match_node.is_a?(CaseMatchNode)
in_node = case_match_node.conditions.last
raise CompilationError, in_node.inspect unless in_node.is_a?(InNode)
compile_node(in_node.pattern)
end
# Scan the given node and all of its children for nodes that match the
# pattern. If a block is given, it will be called with each node that
# matches the pattern. If no block is given, an enumerator will be returned
# that will yield each node that matches the pattern.
def scan(root)
return to_enum(:scan, root) unless block_given?
@compiled ||= compile
queue = [root]
while (node = queue.shift)
yield node if @compiled.call(node) # steep:ignore
queue.concat(node.compact_child_nodes)
end
end
private
# Shortcut for combining two procs into one that returns true if both return
# true.
def combine_and(left, right)
->(other) { left.call(other) && right.call(other) }
end
# Shortcut for combining two procs into one that returns true if either
# returns true.
def combine_or(left, right)
->(other) { left.call(other) || right.call(other) }
end
# Raise an error because the given node is not supported.
def compile_error(node)
raise CompilationError, node.inspect
end
# in [foo, bar, baz]
def compile_array_pattern_node(node)
compile_error(node) if !node.rest.nil? || node.posts.any?
constant = node.constant
compiled_constant = compile_node(constant) if constant
preprocessed = node.requireds.map { |required| compile_node(required) }
compiled_requireds = ->(other) do
deconstructed = other.deconstruct
deconstructed.length == preprocessed.length &&
preprocessed
.zip(deconstructed)
.all? { |(matcher, value)| matcher.call(value) }
end
if compiled_constant
combine_and(compiled_constant, compiled_requireds)
else
compiled_requireds
end
end
# in foo | bar
def compile_alternation_pattern_node(node)
combine_or(compile_node(node.left), compile_node(node.right))
end
# in Prism::ConstantReadNode
def compile_constant_path_node(node)
parent = node.parent
if parent.is_a?(ConstantReadNode) && parent.slice == "Prism"
name = node.name
raise CompilationError, node.inspect if name.nil?
compile_constant_name(node, name)
else
compile_error(node)
end
end
# in ConstantReadNode
# in String
def compile_constant_read_node(node)
compile_constant_name(node, node.name)
end
# Compile a name associated with a constant.
def compile_constant_name(node, name)
if Prism.const_defined?(name, false)
clazz = Prism.const_get(name)
->(other) { clazz === other }
elsif Object.const_defined?(name, false)
clazz = Object.const_get(name)
->(other) { clazz === other }
else
compile_error(node)
end
end
# in InstanceVariableReadNode[name: Symbol]
# in { name: Symbol }
def compile_hash_pattern_node(node)
compile_error(node) if node.rest
compiled_constant = compile_node(node.constant) if node.constant
preprocessed =
node.elements.to_h do |element|
key = element.key
if key.is_a?(SymbolNode)
[key.unescaped.to_sym, compile_node(element.value)]
else
raise CompilationError, element.inspect
end
end
compiled_keywords = ->(other) do
deconstructed = other.deconstruct_keys(preprocessed.keys)
preprocessed.all? do |keyword, matcher|
deconstructed.key?(keyword) && matcher.call(deconstructed[keyword])
end
end
if compiled_constant
combine_and(compiled_constant, compiled_keywords)
else
compiled_keywords
end
end
# in nil
def compile_nil_node(node)
->(attribute) { attribute.nil? }
end
# in /foo/
def compile_regular_expression_node(node)
regexp = Regexp.new(node.unescaped, node.closing[1..])
->(attribute) { regexp === attribute }
end
# in ""
# in "foo"
def compile_string_node(node)
string = node.unescaped
->(attribute) { string === attribute }
end
# in :+
# in :foo
def compile_symbol_node(node)
symbol = node.unescaped.to_sym
->(attribute) { symbol === attribute }
end
# Compile any kind of node. Dispatch out to the individual compilation
# methods based on the type of node.
def compile_node(node)
case node
when AlternationPatternNode
compile_alternation_pattern_node(node)
when ArrayPatternNode
compile_array_pattern_node(node)
when ConstantPathNode
compile_constant_path_node(node)
when ConstantReadNode
compile_constant_read_node(node)
when HashPatternNode
compile_hash_pattern_node(node)
when NilNode
compile_nil_node(node)
when RegularExpressionNode
compile_regular_expression_node(node)
when StringNode
compile_string_node(node)
when SymbolNode
compile_symbol_node(node)
else
compile_error(node)
end
end
end
end
|