晋太元中,武陵人捕鱼为业。缘溪行,忘路之远近。忽逢桃花林,夹岸数百步,中无杂树,芳草鲜美,落英缤纷。渔人甚异之,复前行,欲穷其林。 林尽水源,便得一山,山有小口,仿佛若有光。便舍船,从口入。初极狭,才通人。复行数十步,豁然开朗。土地平旷,屋舍俨然,有良田、美池、桑竹之属。阡陌交通,鸡犬相闻。其中往来种作,男女衣着,悉如外人。黄发垂髫,并怡然自乐。 见渔人,乃大惊,问所从来。具答之。便要还家,设酒杀鸡作食。村中闻有此人,咸来问讯。自云先世避秦时乱,率妻子邑人来此绝境,不复出焉,遂与外人间隔。问今是何世,乃不知有汉,无论魏晋。此人一一为具言所闻,皆叹惋。余人各复延至其家,皆出酒食。停数日,辞去。此中人语云:“不足为外人道也。”(间隔 一作:隔绝) 既出,得其船,便扶向路,处处志之。及郡下,诣太守,说如此。太守即遣人随其往,寻向所志,遂迷,不复得路。 南阳刘子骥,高尚士也,闻之,欣然规往。未果,寻病终。后遂无问津者。
| DIR:/opt/alt/ruby33/share/rubygems/rubygems/vendor/molinillo/lib/molinillo/ |
| Current File : //opt/alt/ruby33/share/rubygems/rubygems/vendor/molinillo/lib/molinillo/state.rb |
# frozen_string_literal: true
module Gem::Molinillo
# A state that a {Resolution} can be in
# @attr [String] name the name of the current requirement
# @attr [Array<Object>] requirements currently unsatisfied requirements
# @attr [DependencyGraph] activated the graph of activated dependencies
# @attr [Object] requirement the current requirement
# @attr [Object] possibilities the possibilities to satisfy the current requirement
# @attr [Integer] depth the depth of the resolution
# @attr [Hash] conflicts unresolved conflicts, indexed by dependency name
# @attr [Array<UnwindDetails>] unused_unwind_options unwinds for previous conflicts that weren't explored
ResolutionState = Struct.new(
:name,
:requirements,
:activated,
:requirement,
:possibilities,
:depth,
:conflicts,
:unused_unwind_options
)
class ResolutionState
# Returns an empty resolution state
# @return [ResolutionState] an empty state
def self.empty
new(nil, [], DependencyGraph.new, nil, nil, 0, {}, [])
end
end
# A state that encapsulates a set of {#requirements} with an {Array} of
# possibilities
class DependencyState < ResolutionState
# Removes a possibility from `self`
# @return [PossibilityState] a state with a single possibility,
# the possibility that was removed from `self`
def pop_possibility_state
PossibilityState.new(
name,
requirements.dup,
activated,
requirement,
[possibilities.pop],
depth + 1,
conflicts.dup,
unused_unwind_options.dup
).tap do |state|
state.activated.tag(state)
end
end
end
# A state that encapsulates a single possibility to fulfill the given
# {#requirement}
class PossibilityState < ResolutionState
end
end
|