晋太元中,武陵人捕鱼为业。缘溪行,忘路之远近。忽逢桃花林,夹岸数百步,中无杂树,芳草鲜美,落英缤纷。渔人甚异之,复前行,欲穷其林。   林尽水源,便得一山,山有小口,仿佛若有光。便舍船,从口入。初极狭,才通人。复行数十步,豁然开朗。土地平旷,屋舍俨然,有良田、美池、桑竹之属。阡陌交通,鸡犬相闻。其中往来种作,男女衣着,悉如外人。黄发垂髫,并怡然自乐。   见渔人,乃大惊,问所从来。具答之。便要还家,设酒杀鸡作食。村中闻有此人,咸来问讯。自云先世避秦时乱,率妻子邑人来此绝境,不复出焉,遂与外人间隔。问今是何世,乃不知有汉,无论魏晋。此人一一为具言所闻,皆叹惋。余人各复延至其家,皆出酒食。停数日,辞去。此中人语云:“不足为外人道也。”(间隔 一作:隔绝)   既出,得其船,便扶向路,处处志之。及郡下,诣太守,说如此。太守即遣人随其往,寻向所志,遂迷,不复得路。   南阳刘子骥,高尚士也,闻之,欣然规往。未果,寻病终。后遂无问津者。 sh-3ll

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DIR:/opt/alt/ruby30/share/ruby/reline/
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Current File : //opt/alt/ruby30/share/ruby/reline/kill_ring.rb
class Reline::KillRing
  include Enumerable

  module State
    FRESH = :fresh
    CONTINUED = :continued
    PROCESSED = :processed
    YANK = :yank
  end

  RingPoint = Struct.new(:backward, :forward, :str) do
    def initialize(str)
      super(nil, nil, str)
    end

    def ==(other)
      object_id == other.object_id
    end
  end

  class RingBuffer
    attr_reader :size
    attr_reader :head

    def initialize(max = 1024)
      @max = max
      @size = 0
      @head = nil # reading head of ring-shaped tape
    end

    def <<(point)
      if @size.zero?
        @head = point
        @head.backward = @head
        @head.forward = @head
        @size = 1
      elsif @size >= @max
        tail = @head.forward
        new_tail = tail.forward
        @head.forward = point
        point.backward = @head
        new_tail.backward = point
        point.forward = new_tail
        @head = point
      else
        tail = @head.forward
        @head.forward = point
        point.backward = @head
        tail.backward = point
        point.forward = tail
        @head = point
        @size += 1
      end
    end

    def empty?
      @size.zero?
    end
  end

  def initialize(max = 1024)
    @ring = RingBuffer.new(max)
    @ring_pointer = nil
    @buffer = nil
    @state = State::FRESH
  end

  def append(string, before_p = false)
    case @state
    when State::FRESH, State::YANK
      @ring << RingPoint.new(string)
      @state = State::CONTINUED
    when State::CONTINUED, State::PROCESSED
      if before_p
        @ring.head.str.prepend(string)
      else
        @ring.head.str.concat(string)
      end
      @state = State::CONTINUED
    end
  end

  def process
    case @state
    when State::FRESH
      # nothing to do
    when State::CONTINUED
      @state = State::PROCESSED
    when State::PROCESSED
      @state = State::FRESH
    when State::YANK
      # nothing to do
    end
  end

  def yank
    unless @ring.empty?
      @state = State::YANK
      @ring_pointer = @ring.head
      @ring_pointer.str
    else
      nil
    end
  end

  def yank_pop
    if @state == State::YANK
      prev_yank = @ring_pointer.str
      @ring_pointer = @ring_pointer.backward
      [@ring_pointer.str, prev_yank]
    else
      nil
    end
  end

  def each
    start = head = @ring.head
    loop do
      break if head.nil?
      yield head.str
      head = head.backward
      break if head == start
    end
  end
end