晋太元中,武陵人捕鱼为业。缘溪行,忘路之远近。忽逢桃花林,夹岸数百步,中无杂树,芳草鲜美,落英缤纷。渔人甚异之,复前行,欲穷其林。 林尽水源,便得一山,山有小口,仿佛若有光。便舍船,从口入。初极狭,才通人。复行数十步,豁然开朗。土地平旷,屋舍俨然,有良田、美池、桑竹之属。阡陌交通,鸡犬相闻。其中往来种作,男女衣着,悉如外人。黄发垂髫,并怡然自乐。 见渔人,乃大惊,问所从来。具答之。便要还家,设酒杀鸡作食。村中闻有此人,咸来问讯。自云先世避秦时乱,率妻子邑人来此绝境,不复出焉,遂与外人间隔。问今是何世,乃不知有汉,无论魏晋。此人一一为具言所闻,皆叹惋。余人各复延至其家,皆出酒食。停数日,辞去。此中人语云:“不足为外人道也。”(间隔 一作:隔绝) 既出,得其船,便扶向路,处处志之。及郡下,诣太守,说如此。太守即遣人随其往,寻向所志,遂迷,不复得路。 南阳刘子骥,高尚士也,闻之,欣然规往。未果,寻病终。后遂无问津者。
| DIR:/opt/alt/libicu65/usr/share/doc/alt-libicu65-devel/samples/msgfmt/ |
| Current File : //opt/alt/libicu65/usr/share/doc/alt-libicu65-devel/samples/msgfmt/main.cpp |
/**********************************************************************
* © 2016 and later: Unicode, Inc. and others.
* License & terms of use: http://www.unicode.org/copyright.html#License
***********************************************************************
***********************************************************************
* COPYRIGHT:
* Copyright (c) 1999-2003, International Business Machines Corporation and
* others. All Rights Reserved.
***********************************************************************/
#include "unicode/unistr.h"
#include "unicode/msgfmt.h"
#include "unicode/calendar.h"
#include <stdio.h>
#include <stdlib.h>
#include "util.h"
// The message format pattern. It takes a single argument, an integer,
// and formats it as "no", "one", or a number, using a NumberFormat.
static UnicodeString PATTERN(
"Received {0,choice,0#no arguments|1#one argument|2#{0,number,integer} arguments}"
" on {1,date,long}."
);
int main(int argc, char **argv) {
UErrorCode status = U_ZERO_ERROR;
UnicodeString str;
FieldPosition pos;
// Create a message format
MessageFormat msg(PATTERN, status);
check(status, "MessageFormat::ct");
// Create the argument list
Formattable msgArgs[2];
msgArgs[0].setLong(argc-1);
msgArgs[1].setDate(Calendar::getNow());
// Format the arguments
msg.format(msgArgs, 2, str, pos, status);
check(status, "MessageFormat::format");
printf("Message: ");
uprintf(str);
printf("\n");
printf("Exiting successfully\n");
return 0;
}
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