晋太元中,武陵人捕鱼为业。缘溪行,忘路之远近。忽逢桃花林,夹岸数百步,中无杂树,芳草鲜美,落英缤纷。渔人甚异之,复前行,欲穷其林。 林尽水源,便得一山,山有小口,仿佛若有光。便舍船,从口入。初极狭,才通人。复行数十步,豁然开朗。土地平旷,屋舍俨然,有良田、美池、桑竹之属。阡陌交通,鸡犬相闻。其中往来种作,男女衣着,悉如外人。黄发垂髫,并怡然自乐。 见渔人,乃大惊,问所从来。具答之。便要还家,设酒杀鸡作食。村中闻有此人,咸来问讯。自云先世避秦时乱,率妻子邑人来此绝境,不复出焉,遂与外人间隔。问今是何世,乃不知有汉,无论魏晋。此人一一为具言所闻,皆叹惋。余人各复延至其家,皆出酒食。停数日,辞去。此中人语云:“不足为外人道也。”(间隔 一作:隔绝) 既出,得其船,便扶向路,处处志之。及郡下,诣太守,说如此。太守即遣人随其往,寻向所志,遂迷,不复得路。 南阳刘子骥,高尚士也,闻之,欣然规往。未果,寻病终。后遂无问津者。
| DIR:/opt/alt/libicu65/usr/share/doc/alt-libicu65-devel/samples/layout/ |
| Current File : //opt/alt/libicu65/usr/share/doc/alt-libicu65-devel/samples/layout/paragraph.h |
/*
*******************************************************************************
*
* © 2016 and later: Unicode, Inc. and others.
* License & terms of use: http://www.unicode.org/copyright.html#License
*
*******************************************************************************
*******************************************************************************
*
* Copyright (C) 1999-2007, International Business Machines
* Corporation and others. All Rights Reserved.
*
*******************************************************************************
* file name: Paragraph.h
*
* created on: 09/06/2000
* created by: Eric R. Mader
*/
#ifndef __PARAGRAPH_H
#define __PARAGRAPH_H
#include "unicode/utypes.h"
#include "unicode/ubidi.h"
#include "layout/LEFontInstance.h"
#include "layout/ParagraphLayout.h"
#include "GUISupport.h"
#include "RenderingSurface.h"
U_NAMESPACE_USE
#define MARGIN 10
#if 0
class LineInfo;
#endif
class Paragraph
{
public:
Paragraph(const LEUnicode chars[], le_int32 charCount, const FontRuns *fontRuns, LEErrorCode &status);
~Paragraph();
le_int32 getAscent();
le_int32 getLineHeight();
le_int32 getLineCount();
void breakLines(le_int32 width, le_int32 height);
void draw(RenderingSurface *surface, le_int32 firstLine, le_int32 lastLine);
static Paragraph *paragraphFactory(const char *fileName, const LEFontInstance *font, GUISupport *guiSupport);
private:
void addLine(const ParagraphLayout::Line *line);
ParagraphLayout **fParagraphLayout;
le_int32 fParagraphCount;
le_int32 fParagraphMax;
le_int32 fParagraphGrow;
le_int32 fLineCount;
le_int32 fLinesMax;
le_int32 fLinesGrow;
const ParagraphLayout::Line **fLines;
LEUnicode *fChars;
le_int32 fLineHeight;
le_int32 fAscent;
le_int32 fWidth;
le_int32 fHeight;
UBiDiLevel fParagraphLevel;
};
inline le_int32 Paragraph::getLineHeight()
{
return fLineHeight;
}
inline le_int32 Paragraph::getLineCount()
{
return fLineCount;
}
inline le_int32 Paragraph::getAscent()
{
return fAscent;
}
#endif
|