晋太元中,武陵人捕鱼为业。缘溪行,忘路之远近。忽逢桃花林,夹岸数百步,中无杂树,芳草鲜美,落英缤纷。渔人甚异之,复前行,欲穷其林。 林尽水源,便得一山,山有小口,仿佛若有光。便舍船,从口入。初极狭,才通人。复行数十步,豁然开朗。土地平旷,屋舍俨然,有良田、美池、桑竹之属。阡陌交通,鸡犬相闻。其中往来种作,男女衣着,悉如外人。黄发垂髫,并怡然自乐。 见渔人,乃大惊,问所从来。具答之。便要还家,设酒杀鸡作食。村中闻有此人,咸来问讯。自云先世避秦时乱,率妻子邑人来此绝境,不复出焉,遂与外人间隔。问今是何世,乃不知有汉,无论魏晋。此人一一为具言所闻,皆叹惋。余人各复延至其家,皆出酒食。停数日,辞去。此中人语云:“不足为外人道也。”(间隔 一作:隔绝) 既出,得其船,便扶向路,处处志之。及郡下,诣太守,说如此。太守即遣人随其往,寻向所志,遂迷,不复得路。 南阳刘子骥,高尚士也,闻之,欣然规往。未果,寻病终。后遂无问津者。
| DIR:/opt/alt/libicu65/usr/share/doc/alt-libicu65-devel/samples/layout/ |
| Current File : //opt/alt/libicu65/usr/share/doc/alt-libicu65-devel/samples/layout/GDIFontInstance.h |
/*
*******************************************************************************
*
* © 2016 and later: Unicode, Inc. and others.
* License & terms of use: http://www.unicode.org/copyright.html#License
*
*******************************************************************************
*******************************************************************************
*
* Copyright (C) 1999-2003, International Business Machines
* Corporation and others. All Rights Reserved.
*
*******************************************************************************
* file name: GDIFontInstance.h
*
* created on: 08/09/2000
* created by: Eric R. Mader
*/
#ifndef __GDIFONTINSTANCE_H
#define __GDIFONTINSTANCE_H
#include <windows.h>
#include "layout/LETypes.h"
#include "layout/LEFontInstance.h"
#include "RenderingSurface.h"
#include "FontTableCache.h"
#include "cmaps.h"
class GDIFontInstance;
class GDISurface : public RenderingSurface
{
public:
GDISurface(HDC theHDC);
virtual ~GDISurface();
virtual void drawGlyphs(const LEFontInstance *font, const LEGlyphID *glyphs, le_int32 count,
const float *positions, le_int32 x, le_int32 y, le_int32 width, le_int32 height);
void setFont(const GDIFontInstance *font);
HDC getHDC() const;
void setHDC(HDC theHDC);
private:
HDC fHdc;
const GDIFontInstance *fCurrentFont;
};
inline HDC GDISurface::getHDC() const
{
return fHdc;
}
class GDIFontInstance : public LEFontInstance, protected FontTableCache
{
protected:
GDISurface *fSurface;
HFONT fFont;
le_int32 fPointSize;
le_int32 fUnitsPerEM;
le_int32 fAscent;
le_int32 fDescent;
le_int32 fLeading;
float fDeviceScaleX;
float fDeviceScaleY;
CMAPMapper *fMapper;
virtual const void *readFontTable(LETag tableTag) const;
virtual LEErrorCode initMapper();
public:
GDIFontInstance(GDISurface *surface, TCHAR *faceName, le_int16 pointSize, LEErrorCode &status);
GDIFontInstance(GDISurface *surface, const char *faceName, le_int16 pointSize, LEErrorCode &status);
//GDIFontInstance(GDISurface *surface, le_int16 pointSize);
virtual ~GDIFontInstance();
HFONT getFont() const;
virtual const void *getFontTable(LETag tableTag) const;
virtual le_int32 getUnitsPerEM() const;
virtual le_int32 getAscent() const;
virtual le_int32 getDescent() const;
virtual le_int32 getLeading() const;
virtual LEGlyphID mapCharToGlyph(LEUnicode32 ch) const;
virtual void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const;
virtual le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const;
float getXPixelsPerEm() const;
float getYPixelsPerEm() const;
float getScaleFactorX() const;
float getScaleFactorY() const;
};
inline HFONT GDIFontInstance::getFont() const
{
return fFont;
}
inline le_int32 GDIFontInstance::getUnitsPerEM() const
{
return fUnitsPerEM;
}
inline le_int32 GDIFontInstance::getAscent() const
{
return fAscent;
}
inline le_int32 GDIFontInstance::getDescent() const
{
return fDescent;
}
inline le_int32 GDIFontInstance::getLeading() const
{
return fLeading;
}
inline LEGlyphID GDIFontInstance::mapCharToGlyph(LEUnicode32 ch) const
{
return fMapper->unicodeToGlyph(ch);
}
inline float GDIFontInstance::getXPixelsPerEm() const
{
return (float) fPointSize;
}
inline float GDIFontInstance::getYPixelsPerEm() const
{
return (float) fPointSize;
}
inline float GDIFontInstance::getScaleFactorX() const
{
return fDeviceScaleX;
}
inline float GDIFontInstance::getScaleFactorY() const
{
return fDeviceScaleY;
}
#endif
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