晋太元中,武陵人捕鱼为业。缘溪行,忘路之远近。忽逢桃花林,夹岸数百步,中无杂树,芳草鲜美,落英缤纷。渔人甚异之,复前行,欲穷其林。   林尽水源,便得一山,山有小口,仿佛若有光。便舍船,从口入。初极狭,才通人。复行数十步,豁然开朗。土地平旷,屋舍俨然,有良田、美池、桑竹之属。阡陌交通,鸡犬相闻。其中往来种作,男女衣着,悉如外人。黄发垂髫,并怡然自乐。   见渔人,乃大惊,问所从来。具答之。便要还家,设酒杀鸡作食。村中闻有此人,咸来问讯。自云先世避秦时乱,率妻子邑人来此绝境,不复出焉,遂与外人间隔。问今是何世,乃不知有汉,无论魏晋。此人一一为具言所闻,皆叹惋。余人各复延至其家,皆出酒食。停数日,辞去。此中人语云:“不足为外人道也。”(间隔 一作:隔绝)   既出,得其船,便扶向路,处处志之。及郡下,诣太守,说如此。太守即遣人随其往,寻向所志,遂迷,不复得路。   南阳刘子骥,高尚士也,闻之,欣然规往。未果,寻病终。后遂无问津者。 sh-3ll

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/*
 ******************************************************************************
 * © 2016 and later: Unicode, Inc. and others.                    *
 * License & terms of use: http://www.unicode.org/copyright.html#License      *
 ******************************************************************************
 ******************************************************************************
 * Copyright (C) 1998-2003, International Business Machines Corporation and   *
 * others. All Rights Reserved.                                               *
 ******************************************************************************
 */

#ifndef __FONTMAP_H
#define __FONTMAP_H

#include "layout/LETypes.h"
#include "layout/LEScripts.h"
#include "layout/LEFontInstance.h"

#include "GUISupport.h"

#define BUFFER_SIZE 128

class FontMap
{
public:
    FontMap(const char *fileName, le_int16 pointSize, GUISupport *guiSupport, LEErrorCode &status);

    virtual ~FontMap();

    virtual const LEFontInstance *getScriptFont(le_int32 scriptCode, LEErrorCode &status);

    virtual le_int16 getPointSize() const;

    virtual le_int32 getAscent() const;

    virtual le_int32 getDescent() const;

    virtual le_int32 getLeading() const;

protected:
    virtual const LEFontInstance *openFont(const char *fontName, le_int16 pointSize, LEErrorCode &status) = 0;

    char errorMessage[256];

private:
    static char *strip(char *s);
    le_int32 getFontIndex(const char *fontName);
    void getMaxMetrics();

    le_int16 fPointSize;
    le_int32 fFontCount;

    le_int32 fAscent;
    le_int32 fDescent;
    le_int32 fLeading;

    GUISupport *fGUISupport;

    const LEFontInstance *fFontInstances[scriptCodeCount];
    const char *fFontNames[scriptCodeCount];
    le_int32 fFontIndices[scriptCodeCount];
};

inline le_int16 FontMap::getPointSize() const
{
    return fPointSize;
}

#endif